Hi Lv, > You mention A 1:1 ratio will likely minimize these effects.Which > function excatly I should call?
There isn't a single function that you can use to do, as well, it's impossible to implement in a general purpose 3d text implementation. Only if you have screen aligned text can you start to think about setting the font resolution (Text::setFontResolution(..) to match the on screen resolution, You haven't said anything about you are rendering your text really can't provide any specific recommendations. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org