And why not a geometry approach? 

SMesserschmidt wrote:
> Hi Johny,
> 
> 
> > Here's Johny!
> > 
> > I'd like to know how to pick a 3d point in my model onto which a decal will 
> > nearly wrap itself around to. Am I using the right word here, or does Open 
> > Scene Graph not have this feature? Before I'm rigging my app with a custom 
> > decal, I'd like to know what's available, or what tools I can already work 
> > with.
> > 
> There is no specific API, but you can use projective texturing or 
> screenspace decals (using FBO and shaders).
> 
> Cheers
> Sebastian
> 
> > 
> > Thank is great.
> > 
> > ------------------
> > Read this topic online here:
> > http://forum.openscenegraph.org/viewtopic.php?p=70417#70417
> > 
> > 
> > 
> > 
> > 
> > _______________________________________________
> > osg-users mailing list
> > 
> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> > 
> > 
> _______________________________________________
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> 
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------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=70419#70419





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