Hello,

is there anything I need to do in OSG to enable usage of
VertexAttributeArrays?

Like for instance in OpenGL you need to call glEnableVertexAttribArray()
(see
https://www.khronos.org/registry/OpenGL-Refpages/es2.0/xhtml/glEnableVertexAttribArray.xml
)

I am using OSG 3.4.0 and simply can't make vertex attribute arrays to work
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