Hello, is there anything I need to do in OSG to enable usage of VertexAttributeArrays?
Like for instance in OpenGL you need to call glEnableVertexAttribArray() (see https://www.khronos.org/registry/OpenGL-Refpages/es2.0/xhtml/glEnableVertexAttribArray.xml ) I am using OSG 3.4.0 and simply can't make vertex attribute arrays to work
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org