Hi TIm, It's to know what might be wrong from the description, my best guess is that it might be some depth buffer resolution issue. Could it be the filled bounding box that is t fault? Try not enabling this and see what happens.
Robert. On 22 April 2017 at 11:18, Tim Hartter <tim.hart...@gmx.de> wrote: > Hello everyone, I have a problem with osg::Text() > Some letters seem to vanish with depth (see picture) - the "h" in "This is a > label.." is vanishing if the text is further away from the camera. > > Do you have any idea what I'm doing wrong? > > This is how I draw the text node: (the font does not matter by the way...) > > osg::ref_ptr<osg::StateSet> pStateset(new osg::StateSet()); > > pStateset->setMode(GL_LIGHTING, > osg::StateAttribute::OFF | > osg::StateAttribute::PROTECTED | > osg::StateAttribute::OVERRIDE); > > pStateset->setMode(GL_BLEND, osg::StateAttribute::ON); > pStateset->setRenderingHint(osg::StateSet::TRANSPARENT_BIN); > pStateset->setRenderBinDetails(INT_MAX, "RenderBin", > osg::StateSet::OVERRIDE_RENDERBIN_DETAILS); > > osg::ref_ptr<osgText::Text> pText( new osgText::Text ); > osg::ref_ptr<osg::Geode> pTextGeode ( new osg::Geode ); > pText->setFont(pFont); > pText->setText(Text.c_str()); > pText->setAutoRotateToScreen(true); > pText->setDrawMode(osgText::Text::TEXT | > osgText::Text::FILLEDBOUNDINGBOX); > pText->setBoundingBoxMargin(FontSize * 0.1); > pText->setFontResolution(96, 96); > pText->setCharacterSize(FontSize); > pText->setPosition(Position); > pText->setColor(osg::Vec4d(1,0,0,1)); > pText->setStateSet(pStateset.get()); > pText->setUseDisplayList(false); > > pTextGeode->addDrawable(pText); > pTextGeode->setStateSet(pStateset); > return pTextGeode; > > > I'd be greatful for any help on the matter. > -Tim- > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org