Hi all

I am using OSG and osgEarth in a simulation where a lot of data is being
loaded. Now, the normal behaviour is to load resources in separate
background threads, so that the rendering thread does not stutter when
large resources are being loaded. However, in my use case fidelity is more
important than real-time behaviour. I would prefer if I could somehow check
the status of the resource paging and only continue rendering when all
resources have been loaded. I have browsed the examples and did some
Googling, but could not find anything that appears directly related. If
someone could point me toward an applicable tut/example/ or part of the
API, it would be greatly appreciated.

Regards
Hannes Naude
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