This is how I add the include folders of OSG on CMake include_directories ( ${OPENSCENEGRAPH_INCLUDE_DIRS} )
is this correct? 2017-07-11 12:51 GMT+01:00 Bruno Oliveira <bruno.manata.olive...@gmail.com>: > I agree. However, somehow, using CMake, the include/osgDB folder got > appended to the include path.... This did not happen previously > > 2017-07-11 12:13 GMT+01:00 Voerman, L. <l.voer...@rug.nl>: > >> Hi Bruno, >> it's very uncommon to have subfolder of osg\include in your include path, >> like include\osgText. >> The normal configuration has something like E:\dev\OpenSceneGraph\include >> in the project include path, and requests the use of the osgText\String >> with: >> #include <osgText/String> >> >> this way there will be no confusion with the system string haeder files. >> Regards, Laurens. >> >> On Tue, Jul 11, 2017 at 12:57 PM, Bruno Oliveira < >> bruno.manata.olive...@gmail.com> wrote: >> >>> Hello, >>> >>> Windows is not case sentitive, hence, on MSVC 2015, >>> >>> #include <string> >>> >>> is the same as >>> >>> #include <String> >>> >>> For this reason, I am including <string> to get std::string definitions, >>> but MSVC is include <String> from OSG. >>> >>> Is there a way to fix this? I'm sure this has happened to more people. >>> >>> _______________________________________________ >>> osg-users mailing list >>> osg-users@lists.openscenegraph.org >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-opens >>> cenegraph.org >>> >>> >> >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> >
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