This is how I add the include folders of OSG on CMake

include_directories ( ${OPENSCENEGRAPH_INCLUDE_DIRS} )

is this correct?


2017-07-11 12:51 GMT+01:00 Bruno Oliveira <bruno.manata.olive...@gmail.com>:

> I agree. However, somehow, using CMake, the include/osgDB folder got
> appended to the include path.... This did not happen previously
>
> 2017-07-11 12:13 GMT+01:00 Voerman, L. <l.voer...@rug.nl>:
>
>> Hi Bruno,
>> it's very uncommon to have subfolder of osg\include in your include path,
>> like include\osgText.
>> The normal configuration has something like E:\dev\OpenSceneGraph\include
>> in the project include path, and requests the use of the osgText\String
>> with:
>> #include <osgText/String>
>>
>> this way there will be no confusion with the system string haeder files.
>> Regards, Laurens.
>>
>> On Tue, Jul 11, 2017 at 12:57 PM, Bruno Oliveira <
>> bruno.manata.olive...@gmail.com> wrote:
>>
>>> Hello,
>>>
>>> Windows is not case sentitive, hence, on MSVC 2015,
>>>
>>> #include <string>
>>>
>>> is the same as
>>>
>>> #include <String>
>>>
>>> For this reason, I am including <string> to get std::string definitions,
>>> but MSVC is include <String> from OSG.
>>>
>>> Is there a way to fix this? I'm sure this has happened to more people.
>>>
>>> _______________________________________________
>>> osg-users mailing list
>>> osg-users@lists.openscenegraph.org
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-opens
>>> cenegraph.org
>>>
>>>
>>
>> _______________________________________________
>> osg-users mailing list
>> osg-users@lists.openscenegraph.org
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
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