Hi,

Code:
double fovy, aspectRatio, zNear, zFar;
                        _camera->getProjectionMatrix().getPerspective(fovy, 
aspectRatio, zNear, zFar);

                        double aspect = (double)scrw / (double)scrh;
                        _camera->getProjectionMatrix().makePerspective(45, 
aspect, zNear, zFar);



Thank you!

Cheers,
Johny

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http://forum.openscenegraph.org/viewtopic.php?p=71447#71447





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