Hi Antiro,> Hi Sebastian,
Thanks for the quick response. The osg_XXX matrices work perfectly. The setUseVertexAttributeAliasing() however does not seem to work. Where I had some output before, now don't get anything with it enabled Does osg always give the exact layout which you posted? or is this dependent on the data that is loaded? for refence, here is a stripped down version of a geometry pass which I'm currently testing with (all 3 outputs are black with the attributeAliasing turned on):
Your code doesn't use the osg_ prefixed aliases at all. You really need to make the name and slot match...
Cheers Sebastian _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org