I'm confused, what is so offensive in AnyOldName3? Stupid, I'd agree, but offensive, I just don't see it. Unless there's some inside story I'm not privy to, I don't follow this list regularly. And isn't the real name the one in the 'from' field?
Maurizio On Thu, Sep 21, 2017 at 4:38 AM, Robert Osfield <robert.osfi...@gmail.com> wrote: > > > > I'm currently in the process of trying to make shadows work in OpenMW and >> am therefore trying to learn about osgShadow and also convince it to do a >> bunch of things. >> > > With osgShadow we've tried quite a few different approaches to provide a > general purpose shadow implementation, each technique has different > strengths and weaknesses. As things stand there isn't any one approach > that works well in a wide range of tasks. > > Personally, these days with applications having their own shaders and > mutlipass technique I feel that osgShadow is less and less the best tool to > use. Instead I would suggest coming up with a shadow implementation that > is tailored to the needs of your application. This does mean leaning more > about how to implement shadowing so slower to get up to speed, but long > term it's likely to be better. > > Many thanks for any answers, > >> >> AnyOldName3 >> > > Really? AnyOldName3 is a crap, stupid, insulting to everyone else name. > It's not clever or respetful to others in the community. Forum's/mailing > lists are poor substitute for face to face conversation, one way we can try > to round of the edges is by community in human ways Please come up with a > more grown up pseudonym if you can't use your own name. There are so many > cool names in fiction that you could pick, go be creative. > > Robert. > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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