wonderful !
-- Cheers, TianZJ At 2017-10-28 19:18:01, "michael kapelko" <korn...@gmail.com> wrote: >Hi. > >You may remember that some time earlier this year I've posted about >OpenSceneGraph cross-platform guide ( >https://github.com/OGStudio/openscenegraph-cross-platform-guide ) that >describes how to render a simple cube on desktop, mobile, and web. > >Once that was over, I headed straight to creating the first >cross-platform game with OpenSceneGraph. This gave birth to MJIN >project ( https://bitbucket.org/ogstudio/mjin ), which builds on >OpenSceneGraph. > >I have successfully built the game based on Memory board game. >Here's web version: >https://ogstudio.github.io/game-memory-colors/0.3/mjin-player.html >Note the famous OpenSceneGraph background :) > >Once the game was done I decided to describe how to create it from scratch. >I've just finished the third article. All articles are in the game's >home repository: >https://bitbucket.org/ogstudio-games/memory-colors > >If you wanted to create a simple game for a long time but did not know >where to start, now is a good chance. > >Thanks. >_______________________________________________ >osg-users mailing list >osg-users@lists.openscenegraph.org >http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
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