Is this the function you're looking for? osgViewer::GraphicsHandleWin32::getWGLContext <http://trac.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a00355.html#abbf6db2b0a8d14f825dd43435862a941>()
I am having some trouble (despite the powers of Google) to find any OSG example code using getWGLContext() Christian 2017-11-10 14:33 GMT+01:00 Poojan Prabhu <poojanpro...@gmail.com>: > Hi, > > We are using shared context, but have custom drawables that use Vertex > Array Objects. This causes a problem in the case of multiple windows (where > each is a separate gl context). > > We can manage/create vaos depending on the gl context id that we are > currently rendering with. > > But, we can't use context id as reported by render info, because that > represents the shared context id and not the HGLRC > > Prefer to avoid wglGetCurrentContext in each draw call obviously. And we > _do_ want to use shared contexts. > > How can we work around this so that we have access to the HGLRC or an id > representing it? > > Thank you! > > Cheers, > Poojan > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=72358#72358 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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