Hi, I start work with OSG(OpenSceneGraph) and got some problem on iOS. iOS use 
OpenGL ES 2.0 and OpenGL ES 3.0 for A7 GPU based devices. I use ClipNode for 
clipping other object, but it's not work. My code based on example on GitHub: 
OpenSceneGraph/include/osg/ClipPlane
Sorry, can not post links..

but I'm not initialise object from file, I use base objects.

I try clip base objects like Geode->ShapeDrawable->Box or Sphere. 
decorate_with_clip_node method apply for Geode. Can u help me understand why 
it's not work on iOS or write small example if for iOS need some more code?

Thank you!

Cheers,
Vlad

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