Hi, I start work with OSG(OpenSceneGraph) and got some problem on iOS. iOS use OpenGL ES 2.0 and OpenGL ES 3.0 for A7 GPU based devices. I use ClipNode for clipping other object, but it's not work. My code based on example on GitHub: OpenSceneGraph/include/osg/ClipPlane Sorry, can not post links..
but I'm not initialise object from file, I use base objects. I try clip base objects like Geode->ShapeDrawable->Box or Sphere. decorate_with_clip_node method apply for Geode. Can u help me understand why it's not work on iOS or write small example if for iOS need some more code? Thank you! Cheers, Vlad ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=72543#72543 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org