Hi Alessandro, I would recommend doing the tests on a desktop system and manually select GLES builds, this should make it easier to go through the various possibilities.
I would also recommend use git master if you aren't already. At least that way if you come across bugs then we can get them fixed more easily. Also could you test some standard OSG examples to see what happens. Robert. On 25 January 2018 at 18:05, Alessandro Terenzi <[email protected]> wrote: > I did some more tests, tried to remove that 'program' from > StateSet::setGlobalDefaults () and I realised that, at last, that very > program is really not tried to be linked at all (it looks like the attached > shaders are not even compiled, but I'm not 100% sure). > > So, I cannot say that the error comes from that 'program' in > StateSet::setGlobalDefaults(), also because I tried to print the addresses of > the 'program's being linked and I cannot track the origin of the one that > fails to link...I also tried to get its attached shaders during the > application loop but none is really attached to that program (calling > getNumShaders() returns 0 on the 'program' that is not linked). > > I think that what I am missing is a deeper understanding about what happens > beyond the setup of the simple scene graph that I explicitly do with my code. > Is there the possibility that OSG automatically creates a 'program' somewhere > else beyond my explicit code? Any suggestion where to look? I tried to search > for strings like "new osg::Program" or "getOrCreateProgram" but could not > figure out anything yet... > > Thanks. > Alessandro > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=72863#72863 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

