Flickering actually means that culling is not working correctly for parts of 
the geometry which overlapping each other in the scene.

Another thing is, if i toggle the StatsHandler in the first view and add the 
second view the StatsHandler frame is resizing and moving to the middle of the 
window.

------------------------
OSG Version: 3.4.1
OS: OpenSuse Leap 42.1

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=74094#74094





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to