Hi Robert,

That is correct, I want to do a fallback. 

We don't want to do anything like GL3_WINDOWS since most likely that will have 
to have a new external dependency. But if we make the GL3 profile fall back on 
what already is there, it might be missing a few functions that the user will 
have to link to manually in the windows environment, but at least the context 
version will be correct, and the deprecated functions will be gone. 

Right now GL3 selection and auto configuration does not work on windows at 
all...

------------------------
Thank you,
--Maxim

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=74171#74171





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