Thanks guys, Turns out it was a scoping issue (as suggested by Robert), is more or less working as expected now... Unfortunately now have to deal with shader issues when using the multipass rendering, as my graphics card doesn't provide compatibility mode for the existing shaders. Does anyone have any advice here, or is it pretty much re-write the shaders or buy a new gfx card? Thanks again for the help!
Tom ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74420#74420 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org