Hi Lonni, Laurens suggested fix is what I would have suggested too so I'd recommend you just apply these locally.
For updating to the latest version, given that you are jumping from 3.01 to 3.6.x would be a big jump. Both are still part of 3.x series so broadly similar w.r.t public API, so for the most part I would expect a recompile to be sufficient. It's still a long period though so there are lots changes to the interface, implementations, as additional features or features refactored. If you do the big jump and just find a few problems then just let us know what issues you have and we may be able to point you in the right direction to resolve them. If the big jump introduces too many issues then perhaps jumping to 3.2.x first, get things working, then jump to 3.4.x then finally to 3.6.x might be easier. Or if you are lucky then just jumping to 3.4.x would be an easy enough step. As a general note, few users now use 3.0.x so there hasn't been any activity within the OSG community to support it, for the last couple of years the main focus has been on 3.4.x and 3.6.x. Build and bug fixes have all focused on there two stable release series. I'm pretty confident that 3.6.3 is the best release we've made so once you've made the leap and got things working there it should be a much more stable base - and any issues found by the community will be wrapped up and pushed out as subsequent minor point releases, so you'll be able to benefit from these too. Cheers, Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org