That driver release dates from at least 2015 from what I can see. Isn't there anything newer available, before you go stressing about it?
On Fri, Dec 14, 2018 at 8:29 PM Andrew Cunningham <andr...@mac.com> wrote: > Hi, > I am using a vertex shader to do some hardware instancing and on Intel > graphics drivers I am getting the error ( after I set > OSG_NOTIFY_LEVEL=DEBUG). > Everything works great on nVidia. > > OpenGL Information: > OpenGL Version: 4.2.0 - Build 10.18.10.3574 > Vendor: Intel > Renderer: Intel(R) HD Graphics 4600 > > > Compiling VERTEX source: > 1: #version 110 > 2: //varying vec3 N; > 3: //varying vec3 v; > 4: attribute vec3 d; > 5: void main() > 6: { > 7: vec3 pos = vec3(gl_Vertex) + d; > 8: vec4 finalPos = vec4(pos, 1.0); > 9: vec3 v = vec3(gl_ModelViewMatrix * finalPos); > 10: vec3 N = normalize(gl_NormalMatrix * gl_Normal); > 11: vec4 Iamb = gl_FrontLightProduct[0].ambient; > 12: vec3 L = normalize(gl_LightSource[0].position.xyz - v); > 13: vec4 Idiff = gl_FrontLightProduct[0].diffuse * abs(dot(N,L)); > 14: Idiff = clamp(Idiff, 0.0, 1.0); > 15: vec4 Iamb2 = gl_FrontLightProduct[1].ambient; > 16: vec3 L2 = normalize(gl_LightSource[1].position.xyz - v); > 17: vec4 Idiff2 = gl_FrontLightProduct[1].diffuse * abs(dot(N,L2)); > 18: Idiff2 = clamp(Idiff2, 0.0, 1.0); > 19: gl_FrontColor = Idiff+Iamb+Idiff2+Iamb2; > 20: gl_BackColor = Idiff+Iamb+Idiff2+Iamb2; > 21: gl_Position = gl_ModelViewProjectionMatrix * finalPos; > 22: gl_ClipVertex = gl_ModelViewMatrix * finalPos; > 23: } > > > Linking osg::Program "" id=2 contextID=0 > > Program's vertex attrib binding 1, d > > > glLinkProgram "" FAILED > > > OpenGL extension '' is not supported. > > > I gather this might be something to do with gl_ClipVertex but it's not > clear what I can do. > > Thanks > Andrew > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=75307#75307 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Legal/IP • Forensics • Imaging • UAVs • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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