On Thu, 28 Feb 2019 at 17:32, Sebastian Schmidt <herrdersup...@gmail.com> wrote:
> How can i show the default osg mouse cursor in a embedded opengl context 
> (GraphicsWindowEmbedded) ?
> i tried embeddedWindow->useCursor(true), but i didnt work.

GraphicsWindowEmbedded is essentially a non op facade that makes it
possible to use the osgViewer with application provided windowing, so
the OSG itself has no direct control over the windowing or graphics
context, it's entirely up to your application.  This means it's
entirely your responsibility to implement cursor management.

Robert.
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