Hi ? I don't know any contractors using WIndows with the TDM compilers so can't provide any suggestions on who might be able to help you.
Looking only TDM looks just to be GNU tool chain for Mingw, in which case it should be able to just build the OSG from the command line following unix style usage i.e. > cd OpenSceneGraph > cmake . > make -j 4 > make install There are lots of options controllable via cmake, for cmake it's best just to learn it, it's now the defacto standard build generator used in open source projects so the time you invest in learning it will benefit your work far beyond the OSG. Robert. On Tue, 23 Jul 2019 at 06:19, A Z <powerus...@live.com.au> wrote: > Is it possible for someone on this forum that can point > me in the direction of an entity, pay or otherwise, > that can build the latest stable version of OSG for me? > > I am not using Microsoft Visual Studio, but am using > the GNU TDM C++ 64 bit compiler. Because of this, > I can't use the offered build MSVC from Objexx Engineering. > For the TDM, the bit profile for the .lib or .a files have > to be different. > > I am also discovering that the CMAKE build system > is plain too much for me. > > Is there someone here in the know, with an addressing > response for me kindly? > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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