Here you go

https://pastebin.com/2uuUC2zL

Let me know if the url works for you. Otherwise I will post it here

On Mon, Sep 23, 2019 at 8:57 AM Dae Woo Ryu <osgfo...@tevs.eu> wrote:

> Hi, Nick
>
> The reason I did _geom-> setUseVertexBufferObjects (true) was because the
> return value of _coord->getBufferObject() was NULL.
> So I added _geom-> setUseVertexBufferObjects (true) .
>
> Here is the cloud model I am testing(.flt).
> Can you move the cloud texture on the surface in uv direction?
>
>
>
> >
> >
> > Hi,
> >
> >
> > I don't think you should call  _geom->setUseVertexBufferObjects(true);
> here. I bet the flt plugin is setting this on creation time. If you have a
> use case code you can share and the model it will help more for me to see
> what is going on
> >
>
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=76729#76729
>
>
>
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>


-- 
trajce nikolov nick
_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to