Here you go https://pastebin.com/2uuUC2zL
Let me know if the url works for you. Otherwise I will post it here On Mon, Sep 23, 2019 at 8:57 AM Dae Woo Ryu <osgfo...@tevs.eu> wrote: > Hi, Nick > > The reason I did _geom-> setUseVertexBufferObjects (true) was because the > return value of _coord->getBufferObject() was NULL. > So I added _geom-> setUseVertexBufferObjects (true) . > > Here is the cloud model I am testing(.flt). > Can you move the cloud texture on the surface in uv direction? > > > > > > > > > Hi, > > > > > > I don't think you should call _geom->setUseVertexBufferObjects(true); > here. I bet the flt plugin is setting this on creation time. If you have a > use case code you can share and the model it will help more for me to see > what is going on > > > > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=76729#76729 > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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