I am totally new with OpenSceneGraph
I can open and save an OSG asset. I need to do some simple transformations on it, like dimension scaling/rotation/translation. It seems a pretty easy task, anyway I can't find any quick documentation :/ osg::ref_ptr<osg::Node> rectangle = osgDB::readNodeFile("../../inputs/Rectangle.osg"); // define simple transformation matrix// apply simple trnasformation matrix osgDB::writeNodeFile(*rectangle, "../../outputs/saved.osg"); Any hint? -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/a6df11c6-2805-44e4-af15-62aa8a77dabb%40googlegroups.com.
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