Hi Luca,
Building an old version of OSG with a relatively new compiler will provoke these errors. Can’t you build with an older compiler toolset? Cheers Sebastian From: osg-users <osg-users-boun...@lists.openscenegraph.org> On Behalf Of OpenSceneGraph Users Sent: Donnerstag, 13. Februar 2020 17:38 To: osg-us...@googlegroups.com Cc: OpenSceneGraph Users <osg-users@lists.openscenegraph.org> Subject: Re: [osg-users] OSG 3.0.1 Windows Binaries std::min / std::max undefined -> solved adding #include <algorithm> at the beginning of a couple of files min and max not defined -> solved changing them in std::min and std:: max and adding the same header if(getline(x, y) == 0) error -> it should be if (stream.fail()) right now it's building again, but I'm sure I will face some other error :/ I just switched from VS2017 to VS 2019, just in case... Il giorno gio 13 feb 2020 alle ore 17:33 Chris Hanson <xe...@alphapixel.com <mailto:xe...@alphapixel.com> > ha scritto: That's pretty old. What are you struggling with trying to compile it yourself? On Thu, Feb 13, 2020 at 8:05 AM OpenSceneGraph Users <osg-users@lists.openscenegraph.org <mailto:osg-users@lists.openscenegraph.org> > wrote: Hi all I need to use OSG 3.0.1 in order to be compatible with some legacy app. I cannot find anywhere the precompiled binaries for Windows, and unfortunately I am struggling to compile it on my own with Visual Studio. Does anyone has such binaries to share, or can point where they can be downloaded? Thanks Regards Luca -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscr...@googlegroups.com <mailto:osg-users+unsubscr...@googlegroups.com> . To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/2a96992b-6835-4fa5-b4d8-f7ccc3aaa851%40googlegroups.com <https://groups.google.com/d/msgid/osg-users/2a96992b-6835-4fa5-b4d8-f7ccc3aaa851%40googlegroups.com?utm_medium=email&utm_source=footer> . _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org <mailto:osg-users@lists.openscenegraph.org> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com <mailto:xe...@alphapixel.com> http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Legal/IP • Forensics • Imaging • UAVs • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel <http://facebook.com/alphapixel> (775) 623-PIXL [7495] -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscr...@googlegroups.com <mailto:osg-users+unsubscr...@googlegroups.com> . To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/CAGoufmZv1Y-c0_6EmFRUcfObcnfr0i9TVqJsggREHTn_Ax1g0A%40mail.gmail.com <https://groups.google.com/d/msgid/osg-users/CAGoufmZv1Y-c0_6EmFRUcfObcnfr0i9TVqJsggREHTn_Ax1g0A%40mail.gmail.com?utm_medium=email&utm_source=footer> . -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscr...@googlegroups.com <mailto:osg-users+unsubscr...@googlegroups.com> . To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/CA%2BvfGHZk-RE9Pbh3p9msxvvSogujhFrYzXn3_4%3Dbc5%3D9aNJKRw%40mail.gmail.com <https://groups.google.com/d/msgid/osg-users/CA%2BvfGHZk-RE9Pbh3p9msxvvSogujhFrYzXn3_4%3Dbc5%3D9aNJKRw%40mail.gmail.com?utm_medium=email&utm_source=footer> .
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