I am doing M.Tech. My MTech project is terrain rendering and head-up
display for civil aircraft. the project concept is creating all the
symbology present in head-up-display and rendering an airport terrain data
into HUD background and flying through that airport using flightgear
simulator data (socket programming)

On Fri, Mar 13, 2020 at 3:28 AM OpenSceneGraph Users <
osg-users@lists.openscenegraph.org> wrote:

> Robert,
>
> What are you working on?
>
> -p callahan
>
> On Thu, Mar 12, 2020 at 2:30 PM OpenSceneGraph Users <
> osg-users@lists.openscenegraph.org> wrote:
>
>> Thank you for your suggestions..
>> I will use higher version osg.
>>
>> And actually i need elevation data and texture data for free. And i
>> require one airport (any) area.
>>
>> So if possible send me the details.
>>
>> On Thu, Mar 12, 2020, 8:05 PM OpenSceneGraph Users <
>> osg-users@lists.openscenegraph.org> wrote:
>>
>>> Hi ?
>>>
>>> On Thu, 12 Mar 2020 at 11:14, OpenSceneGraph Users <
>>> osg-users@lists.openscenegraph.org> wrote:
>>>
>>>> I want to create one airport runway terrain data. for creating terrain
>>>> data osgdem and virtual planet builder libraries are required.
>>>>
>>>> I have osg 3.2.0 libraries which are compiled in msvs 2010.
>>>>
>>>
>>> 3.2.0 is a 7 year old version of the OSG.... We are now on 3.6.5.
>>> That's 7 years of feature improvements and bug fixes you are missig out
>>> on.  Plus if you have problems then who's going to be also using such an
>>> old version of the OSG?
>>>
>>> The best version to get support with is OSG-3.6.5, I strongly recommend
>>> that you use this version.  This way if you have problems then others will
>>> be in far better position to help you.
>>>
>>>
>>>
>>>> so, if anybody sends prebuild virtual planet builder (msvs 2010), it
>>>> will use for my project.
>>>>
>>>
>>> I don't know of anyone publishing binaries for VPB, let alone for a
>>> really old version of the OSG and compiler set.  You'll need to compile VPB
>>> yourself.
>>>
>>>
>>>
>>>> and I need one more help. where I can found elevation data and texture
>>>> data to create terrain data in .ive format.
>>>>
>>>
>>> The .ive format is deprecated, I recommend that you move to the native
>>> .osgb binary format that replaced .ive as the standard for the OSG back in
>>> OSG-3.0, 9 years ago.
>>>
>>> As for elevation and texture data, are you looking for free data? What
>>> region?
>>>
>>> It would also be worth providing a bit of information about your own
>>> skill set so others can know what level to pitch replies as it.
>>>
>>> Cheers,
>>> Robert.
>>>
>>>
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