This should do a 180 rotation: image->flipVertical(); image->flipHorizontal(); Laurens.
On Tue, Jan 19, 2021 at 1:21 PM mirr...@gmail.com <mirro...@gmail.com> wrote: > win10 gtx1080 osg3.6.4 > > osg::ref_ptr<osg::Image> image = > osgDB::readImageFile( "picture.bmp" ); > osg::ref_ptr<osg::Texture2D> texture = new osg::Texture2D; > texture->setImage( image.get() ); > > -- > You received this message because you are subscribed to the Google Groups > "OpenSceneGraph Users" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to osg-users+unsubscr...@googlegroups.com. > To view this discussion on the web visit > https://groups.google.com/d/msgid/osg-users/5e38a08c-cf0a-4250-b5a3-61fd88eb7a06n%40googlegroups.com > <https://groups.google.com/d/msgid/osg-users/5e38a08c-cf0a-4250-b5a3-61fd88eb7a06n%40googlegroups.com?utm_medium=email&utm_source=footer> > . > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to osg-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/CAG7xrZektsf5kuLx-G4NhwQowo1ZrLYP8NZy5FvFqzEhgfxr7A%40mail.gmail.com.
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