Hi all.

I was wondering if there is any way of using the osgTerrain library by
feeding it with a dynamic (changing over time) heightmap?
I was thinking that most of the core features are there, including
the DisplacementMappingTechnique for quick tesselation.
But perhaps this is completely out of the scope for the Terrain library?

Cheers,
Anders


-- 
__________________________________________
Anders Backman, HPC2N
90187 UmeƄ University, Sweden
and...@cs.umu.se http://www.hpc2n.umu.se
Cell: +46-70-392 64 67
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