>From: "Oliver Schoenborn" <[EMAIL PROTECTED]>
>
>suggested, change LOD scale. I looked at that, and basically the
>relationship is fairly simple: if you double the FOV, you zoom out by
>factor of two, so distances should be scaled by a factor of two for LOD
>calcs, so you would call setLODScale(2) on your scene view.

What happens when going from 90 degree FOV to 180 degree FOV?
As extreme case.

With narrow FOVs, the factor 2 seems to be true.
With larger FOVs, I'm not sure.
Perhaps this is not that important.

Juhana
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