Hello all,

Probably a silly question this..

I have a Scene Graph which is basically the same every frame. I alter some text by referencing that text directly.

Other than that very little changes..

I have one Geode which I want to totally refresh dynamically in that tree.

Is there a simple function call to clear to nothing a current Geode so that you can then re-build it?

Or do I have to delete that Geode and rebuild the whole Scene Graph?

Thanks,
Stephen.
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to