i finally found the problem, couldn't solve it yet, though: actually, it has
to do nothing at all with osg - the wx localisation stuff (.mo/.po files)
screwed up my mesh data, as it converted dots into commas and vice versa (in
german it's 1.000,00 while in english it's 1,000.00, e.g.). that explains
why only .obj and .osg data didn't work: they were ascii files, while the
other formats i tried were binary files :/ if i comment out the localisation
stuff or load meshes before it is setup, everything works fine.

one guy at the wx forums advised me "to modify the readNode method (or the
underlying code) to explicitly use the C locale for the input stream" - see
here: http://wxforum.shadonet.com/viewtopic.php?t=8079

i have to admit that i'm not sure (actually i'm totally clueless) how to do
so. any hints? thank you very much for your help so far! :D

-- 
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