Are you using multiple monitors? I believe that there is a new option in nvidia-settings to select the synchronized display(s?). I had to roll back to the 8178 driver because of some texture corruption issues with my app that I haven't tracked down yet.
There were also some recent G-Sync updates for framelock that may have affected the sync behavior. One of the changes was the ability to enable/disable multiple connected displays as frame sync clients. We've been having problems getting the frame lock working on new Quadro 4500s we just installed in the tiled display wall in our lab (we had 3000Gs working previously). Leif On 5/11/06, Don Burns <[EMAIL PROTECTED]> wrote:
Has anyone else noticed a degradation in quality when going to the newest NVidia driver? (Linux) I'm now, suddenly seeing tearing where I didn't before. The swapbuffers "seems" to be synchronizing to vertical retrace, but if I look along a high contrast edge anywhere in the scene I see a torn edge. But the tear is at multiple places along the edge, not just one. A similar effect occurs when running non-synchronous, where the frame rate is N times the vertical retrace, resulting in N tears along a high-contrast edge. However, in this case, the frame rate is at the rate of the monitor refresh (76 Hz or so). Did I miss something by being lazy and not reading the release notes? -don _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
-- Leif Delgass _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/