I have just merged Mike Webilen's changes to the OSG for support of GLSL uniform arrays. The new support is integral to osg::Uniform so there are no new classes to manage, just a couple of extra methods. This changes are now all checked into CVS.
One obvious benificiary of this work will be osgCharacter, as it'll no longer require mods to the core OSG to work, or at once Neil ports it Mike's new changes ;)
Cheers,
Robert.
_______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
