Hi Andrew,

If you want a single file for your various tiles then use and .osga archive.

Robert.

On 5/26/06, Andrew Weitz <[EMAIL PROTECTED]> wrote:
Hi all,

I have an OSG-based app that loads mesh geometry in the following
manner:

1. I create an IVE file that contains all the geometry (polygons and
textures) in local coordinates.

2. I create another IVE file with a pos/att transform and a pagedLOD
node that references the IVE file created in step 1.

3. When I build the scene graph, I only populate it with the IVE files
created in step 2.

The fact that the pagedLOD node references a separate file forces me to
represent each mesh with two IVE files.  Is there any way I can
accomplish this same scheme using only one IVE file (i.e. have the
pagedLOD node reference geometry contained in the same file as itself)?

Thanks!

Andrew
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