On 6/2/06, Lionel Lagarde <[EMAIL PROTECTED]> wrote:
So you think that I run out of video memory. I have an ATI 9600 with 128Mo.
I can only have a stab in the dark, its your dataset and your machine.
My terrain tiles are not so big. The biggest file: 278Ko (ive format). I will check the number of faces. Do you know how to disable display lists? I want to use immediate mode so no data is uploaded to the GPU memory.
drawable->setUseDisplayList(false); Or use the osgUtil::GLObjectsVisitor which can run through your whole scene graph set various OpenGL object releated behaviors. The OSG by default enables display lists, while Performer doesn't. Also try sourcing up to date drivers. ATI drivers have been historically very poor at OpenGL. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
