Hello there.
I have a small problem with lighting the scene. At the moment there is a default headlight used in the scenegraph. I have added a few nodes (cubes, spheres, cones) that are working as expected with regard to lighting etc. I have also added a few custom made geometries, with normals, materials and textures. If I am "above" the objects, looking down at them, everything is ok. Moving a bit down, so that I am level with the objects make them entirely white. The color/material disappears. Does anyone know if this is a bug in the system? Or can it be solved by adding a lighting node? Regards, Werner Lindgård. _______________________________________________ Werner Lindgård, Programmerer Telephone +47 67 81 70 00 Direct line +47 67 81 70 68 [EMAIL PROTECTED] ViaNova Systems AS Leif Tronstads Plass 4, P.O.Box 434 N-1302 Sandvika, Norway ________________________________________________ http://www.vianova.no http://www.novapoint.com ________________________________________________ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
