|
David, That sounds like exactly what I am looking
for. I look forward to seeing your code. Thanks a lot! Andrew From:
[EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On
Behalf Of David Spilling Andrew, What you are experiencing is exactly the same problem I've had, namely
"how can I make sure the skysphere is always drawn, but not take part in
the calculation of my z ranges". I wanted to preserve the znear-zfar
precision for the objects - i.e. where it counted, and not push the zfar up
artificially to include a distant sky. I'm don't have access to the code I use to do this right now, but will
post it tomorrow morning Sit tight! David |
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