Hi Maider,

The NodeTrackerManipulator assumes a local z up as the up vector which
it rotates about.  There isn't any customization available to alter
this.  There is a trackball mode in the NodeTrackManipulator which
doesn't care about up orientation, perhaps this would be appropriate.

Robert.

On 6/15/06, Maider Maider <[EMAIL PROTECTED]> wrote:
Hi,

 I am working with NodeTrackerManipulator to configure the view of the
scene. I manage to set the camera where I want but I can´t deal with the
vector up tha I need to set the "inclination" of the camera. Can anybody
help me explaining how it should be defined? Are those x,y,z absolute or
relatives?

 Thanks,

 Maider


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