Hi Ben, Thanks for your report on COLLADA plugin/Blender. Reliable art path routes is a difficult task, made more complicated by all the various elements of the software rev'ing in version.
My hope is that once COLLADA matures then it'll be able to replace the current Maya and 3D Studio plugins, and provide solid art path route into other modellers too. This way we can all focus on making COLLADA route as solid as possible, and help it mature the core COLLDA support in these 3rd party modelling apps as well as our own COLLADA plugin. Perhaps working with blender developers on helping mature their exportor/importer as well as our own will accelerate things. The sooner COLLADA can become an every day tool that we can rely on the better is is for all. Robert. On 8/13/06, Ben Discoe <[EMAIL PROTECTED]> wrote:
I spent this evening building the OSG COLLADA plugin and starting to test it. I also stumbled across the multiple CVS modules, but a quick glance at the dates showed that 'osgdb_dae14' was the latest and greatest. There were some other hoops to jump through (digging up libxml2, iconv etc. for Win32) and a tiny one-line fix in the code, but the COLLADA plugin did build and run nicely. My reason for doing this is... A bit of a long story :) Basically, 3DSMAX has just been too much grief over the years. It's terribly expensive, cracked versions are unreliable, OSGExp is hard to build and not well supported, and materials rarely look the same in MAX and OSG. Hence, i'm evaluating the 'Blender' free modeller. (http://www.blender.org/) My first impression is that Blender is great! Besides the goodness of being cross-platform and open-source, it's a downright pleasant and easy modelling tool. So, the challenge becomes, how does one get models from Blender to OSG? My initial testing results are here: http://vterrain.org/Implementation/ArtPath/blender-osg.html Executive summary: COLLADA looks promising, but not quite there yet. Good old Wavefront OBJ worked the best of all possible formats. -Ben > -----Original Message----- > From: Robert Osfield > Sent: Saturday, August 12, 2006 9:32 PM > To: osg users > Subject: Re: [osg-users] COLLADA plugin for OSG on SourceForge > > > As for the COLLADA plugin, the SourceForge CVS has separate > > projects for each of several COLLADA revisions; what you have > > is the really really oldest version. > > Only the "osgdb_dae14" for COLLADA v1.4.x is relevent these days, > > which may be found at > > http://osgdb-collada.cvs.sourceforge.net/osgdb-collada/osgdb_dae14/ > > (SF doesn't like projects to delete files, but we probably should > > remove those old versions to avoid confusion) > > [..] > Anyway, on COLLADA front, thanks for the pointer to the latest plugin. > We really need to document this. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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