Hm, I wonder if this is the same issue discussed recently in the "Windows
users please test OpenThreads CVS" thread. See the osg-users archive for
this thread.

Are you up-to-date on current OpenThreads CVS? The Win32 Mutex
implementation changed recently, and the change might resolve your issue.
   -Paul


> Anybody have any paging performance issues on Windows?  While 
> I am moving the camera through the database, I get hitches in 
> frame rate.  The frame rate will drop from 100 to about 5 Hz, 
> and stay at 5 Hz for multiple seconds.
> 
> It appears as though the paging thread is taking over the 
> processor completely when the performance goes bad.
> 
> I did try the same database on Linux, and it only has an 
> occasional split-second hitch in performance.  This is how I 
> believe OsgSceneHandler is coded.  I mean it doesn't give the 
> DatabasePager any time if there is no time left.  Since on 
> Windows, the behaviour doesn't match this, I am assuming 
> there is a problem with the Visual Studio implementation of 
> OpenThreads.  Has anybody else done some investigation on this?
> 
> I know some will blame Windows.  But, I'm quite positive the 
> OS cannot be blamed for multiple second hitches (3-10 seconds 
> of hitches).
> 
> Thanks for any help you can give!

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