Hi Chris, yes, a small sample or two with screenshots would be welcome. You could email them to me directly.
I'm told constant and lambert import were implemented, but not well tested in the runup to siggraph. How do the results differ from expectation? Cheers -- mew Chris Hanson wrote: > Mike and the COLLADA folks: Thanks for the binary COLLADA plugin in > the Mew.cx installer. We tested it on the COLLADA models from our Google > Earth exporter. It seems to work well -- better than GE itself in some > cases. ;) > > We do notice that it doesn't seem to interpret surface colors properly > when they use the Lambert or Constant lighting models. These are the > lighting models we use to represent flat-shaded geometry (that we don't > want Phong shading on). > > Are we not writing the models properly, or is the plugin not equipped > to work with those lighting modes? > > I can provide samples if anyone wants them. > _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
