John
I had a similar problem, which if I remember correctly was fixed by
adding a call to the function that displays the scenegraph in the
DoPaint() function of the CView.
Alan
Robert Osfield wrote:
Hi John,
I no nothing about MFC so can comment on specifics. In the past I
tried integrating QT3 with osgProducer but it didn't work out well due
to isses with resizing amoung other things. In the end just integating
with SceneView worked out well, but this does entail updating things
like Viewport's and projection matrices mannually when the window
resizes, there is little you can do to avoid this as SceneView is
completely anware of windowing API.
Robert.
On 9/21/06, Argentieri, John-P63223 <[EMAIL PROTECTED]>
wrote:
Hello all.
I know how much the moderators love
MFC, which is a great deal more than I. We have designed our software
using sceneview and thus it is capable of running on other systems as
well, but for one purpose that we have in mind it must work on an
existing MFC project. We have to launch the rendering frame-by-frame in
a timer thread. For some reason, the frames do not show properly until
after the CWnd window is resized at least once. We have already
circumvented this issue by programmatically resizing the window, but
this doesn't seem like the correct thing to do and I think I am missing
something here that should have been done. Has anyone had any similar
issues that can help shed some light on this problem I am having?
Your time and consideration are much
appreciated.
Sincerely,
John
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--
Regards
Alan Harris
ReSoft Ltd
7 Church Lane
Flitton
BEDFORD, MK45 5EL, UK
Tel: +44 (0) 1525 862616
Email: [EMAIL PROTECTED]
Web: www.resoft.co.uk
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