Hello Roger, Yes I'm running on windows. You sound just like our modelers; making all paths absolute. :)
Zach -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Roger James Sent: Wednesday, November 29, 2006 07:58 To: 'osg users' Subject: RE: [osg-users] Compiling collada Zach, Are you running on windows. On windows I get <init_from>../../../../../textures/rm_big_tree1.rgba</init_from> The code that puts the file name in looks like this at the moment std::string imgstr = "/" + osgDB::convertFileNameToUnixStyle( osgDB::findDataFile( osgimg->getFileName() ) ); #ifdef WIN32 daeURI uri( _strlwr( (char *)imgstr.c_str() ) ); #else daeURI uri( imgstr.c_str() ); #endif uri.validate(); imgif->setValue( uri.getURI() ); //imgif->setValue( imgstr.c_str() ); //imgif->getValue().validate(); #ifdef WIN32 std::string docUriString = doc->getDocumentURI()->getFilepath(); docUriString += doc->getDocumentURI()->getFile(); daeURI docUri( _strlwr( (char *)docUriString.c_str() ) ); imgif->getValue().makeRelativeTo( &docUri ); #else imgif->getValue().makeRelativeTo( doc->getDocumentURI() ); #endif The line that puts the leading / on the file name was in the original code and causes the call to uri.validate not to normalise the path. However it looks like the call to makeRelative to also now treats this as an absolute path. If I remove the leading / then uri.Validate normalises the path, but this means that the leading part of the path is now mixed case! This means that makeRelativeTo which does not know we are running on windows does not correctly normalise the path. Catch 22. I am afraid that looking back it seems all my test files had absolute windows paths in them (c:/xxx/yyy etc) which work properly. By the way, if I hand fix the file then only one side of the tree shows. That looks like another problem. Roger _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
