Hi,

I want to triangulate with DelaunayTriangulator a geometry wich is concav. I
give to the DelaunayTriangulator a set of point sorted and to the
DelaunayConstraint
the same set of point (edges of the geometry). But when i call the
triangulate()
function it crashes in lineBisects() function because of a value out of
range. Is it a known bug of triangulator ? or is my method not appropriated
? If it is please explain how it is possible to triangulate a concave
geometry ?
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