Hi,
I want to triangulate with DelaunayTriangulator a geometry wich is concav. I give to the DelaunayTriangulator a set of point sorted and to the DelaunayConstraint the same set of point (edges of the geometry). But when i call the triangulate() function it crashes in lineBisects() function because of a value out of range. Is it a known bug of triangulator ? or is my method not appropriated ? If it is please explain how it is possible to triangulate a concave geometry ?
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