Robert Osfield wrote:
Hi Paul,
On 12/1/06, Paul de Repentigny <[EMAIL PROTECTED]> wrote:
I see a big difference between the mesh generated by osgdem 1.0 and
the one
generated by osgdem 1.2. Sure, the latest is more clever, but the
resulting
files are really bigger too, which is a problem when the data resides
over
the Internet.
Is there any way I can simplify the mesh like the old days using
osgdem 1.2?
I'm a bit suprised that you are seeing a big difference, the
resolution and simplifcation technqiues used haven't changed since
1.0, the key difference was Jason Beverage's fixes to better sample
data extracted from GDAL, but I won't have expected to change things
too much on the final results.
Robert.
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I can confirm that , under windows , the mesh simplification is somehow
disabled, at least since a CVS version built around august.
I have also some problem shown in recent CVS:
osgdem seems to incorrectly shifts pages
(seems like there is a translation in texture sampling at different
resolution levels)
I see comparing DataSet.cpp that differencies reside in some code that
define a value xoffset.
I do not understand what is that code for, but the perceived shift seems
in x.
Can it be correlated with data that is erroneously perceived as geographic?
Is there a way to disable such offset?
Otherwise I can try to comment it out and see what happens.
Thanks in advance
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