Hi all, I would like to give me, java community and osg community the possibility to use a 100% java implementation of the OpenSceneGraph api. Today the JavaOSG is not 100% java, it is just a huge jni wrapper. Also, OpenSceneGraph is completly cross-plateform, but with this "new" solution it could be completly plateform independant and the OpenSceneGraph project could be extended to the java community (today the bigger developper community). It could be use by java developpers who have never learn or understand C++ or simply reject this language for various reasons. The languages are very near, I have thought to just parse all C++ code and generate equivalent java classes and code... What do you think about this ?
Regards, -- Bertrand Greslier http://www.cooki3d.org
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