Paul Martz wrote: > Just wanted to let you know I now have a second computer running Ubuntu > Linux. My need for Cygwin was to have an "alternative platform" to > Windows/VS8 for testing purposes. My Linux system now fills that need, so > I've stopped pursuing Cygwin.
Congrats on the linux machine. I run a copy of Linux in VMware on a WinXp and a Win2k machine and currently I think game devices are sort of slim on VMWare so I stick to Windows and then I like Cygwin just for using Unix type commands on Windows, > That doesn't mean it's not a worthy cause. I really like the Cygwin > environment, and I've used it in the past as an aid in cross platform > development on other projects. It'd still be awesome if we could finally get > OSG working on it. I think so to and I plan to stick with - I have made some headway but my C++ is pretty slim but I am learning a lot at least till I get totally stumped or something else gets in the way. > Regarding GraphicsWindowWin32/X11 in the GNUMakefile... This is a very > recent change from Robert, so if you get a solution for Cygwin you might > want to post the change to osg-submissions. Right now I would really like to find the hang in Cygwin when some of the programs are supposed to be finishing. My gut tells a lock or a mutex is holding some process active but take me time to figure ways to debug. Once I figure that out then I'll work on some config changes for Make so it can build in Cygwin without X like I have it now and then see if it can do X and use the GraphicsWindowsX11 and the X libs like Linux does. Keep you all posted and any suggestions and techniques or explanation greatly appreciated. -- Brian Keener [EMAIL PROTECTED] Virtual Access 6.0 build 20 Windows XP Service Pack 2 build 2600 _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
