Hi Robbert,

On 1/9/07, Beheer-DenV-EBF <[EMAIL PROTECTED]> wrote:
We often configure the size, FOV, Frame buffer, etc. of our
views/windows based on the available hardware (like switching from
single screen to a render wall). So a configuration file like the one in
Producer is a requirement.

Configutation files are on my TODO list, will be developed within the
next 4 weeks.

Because we use more than the standard keyboard/mouse input devices and
want to have support for these devices outside of osg we started to use
OIS. So any event mechanism/ support for keyboard/mouse devices should
be made optional.

The osgViewer viewer classes don't come with an default keyboard mouse
handling beyond support for the escape key, and this can be switched
off.  Any keyboard mouse handling is added to the viewers by the
application, so if you don't need them then just use the straight
viewer, no need to add anything or take away.

If you wish to extend the existing event structures then you could do
this, by subclassing from osgGA::GUIEventAdapter.  You needn't do this
if you are happy handling all your device interaction yourself - you
have complete control over the frame loop so you can do custom event
handling quite easily.

Robert.
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