On 1/12/07, Robert Osfield <[EMAIL PROTECTED]> wrote:
The drive and flight manipulators don't like the way that timing of
events are coming in though, so are behaving quite sporadically.

I have found the source of this problem, and it was the lack of sync
of the EventQueue's startTick with the the frame time's startTick,
leading to an offset between frame time and events.  A fix is now
checked into CVS.

Robert.
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