All,

 

Is there an example (or even hints) showing the proper way to add threading
to the QOsgWidget class developed by Gazihan Alankus?  See the method
QOsgWidget::paintGL() and it’s calls to osgUtil methods: update(), cull(),
and draw().

 

I’d prefer to use QThreads if possible.

 

I’ve looked through the Producer code and it’s usage of threads (e.g.
Camera, RenderSurface).  But, QOsgWidget isn’t based upon Producer.

 

Thanks in advance,

   Ben

 


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