Hi Paul, On 1/18/07, Paul Martz <[EMAIL PROTECTED]> wrote:
I already documented the stats display in the OSG Quick Start Guide, so I'd prefer identical functionality to avoid having to rewrite it. I understand OSG is a moving target; I'm just alerting you to a possibly avoidable rework-induced delay. As engineers often say, "if it ain't broke, don't fix it."
Does non existent qualify as broke :-) I am expecting a number of ways that we'll want to present stats data, osgProducer:::Viewer style stats could be one of them. Even if we vary the exact layout the same data will be presented - you'll still need framerate, update, cull and draw and GPU and primitive stats. Robert. _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/