Not sure about your first question but we have written a NURBS wrapper lib (VE_NURBS) that allows you to create bsplines and surfs for OSG. It's pretty basic but if you're interested I can send it to you. biv
On 1/27/07, Yegor Plam at RR <[EMAIL PROTECTED]> wrote:
(this is a re-send of a message I'd sent about 1 week ago. I never saw a reply so am trying again. If there was a reply and I missed, really sorry. Also, if this forum is for build/usage issues only and the question below is not appropriate, somebody let me know, thanks.) Hi, What is a good strategy for drawing the trailing orbit of a spacecraft? That is: as the SV moves, it leaves a trail. Thus the trail is growing (always changing) and it is not possible to create the entire 'orbit geometry' all at once (a-priori). A related question is: what kind of geometry/drawable object to use to display an orbit? I couldn't find a Spline or Bezier_Curve class in the list of classes. Thanks very much. -Yegor _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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